/*! \file StringConversions.h
 *	\brief <write description for StringConversions.h>
 *
 *	created:	2010/11/29
 *	created:	29:11:2010   16:02
 *	filename: 	C:\src\tactics-engine\libs\gd_dx11\StringConversions.h
 *	file path:	C:\src\tactics-engine\libs\gd_dx11
 *	file base:	StringConversions
 *	file ext:	h
 *	author:		Vitalii Trubchaninov
 *				vitalii.trubchaninov@ubisoft.com
 */

#ifndef _gd_dx11_STRINGCONVERSIONS_H_
#define _gd_dx11_STRINGCONVERSIONS_H_

#pragma once


namespace tt{
namespace gd_dx11{

const Char* ToString(D3D_DRIVER_TYPE);
const Char* ToString(D3D_FEATURE_LEVEL);

DXGI_FORMAT FromString(const Char*);

} //namespace gd_dx11
} //namespace tt


#endif //_gd_dx11_STRINGCONVERSIONS_H_
